Graphical Techniques of Vector Addition
Now that you have learned about the mathematical properties of vectors, we return to vector addition in more detail. There are a number of techniques of vector addition. These techniques fall into two main categories - graphical and algebraic techniques. Graphical ...
Techniques of Vector Addition
Now that you have learned about the mathematical properties of vectors, we return to vector addition in more detail. There are a number of techniques of vector addition. These techniques fall into two main categories - graphical and algebraic techniques.
Graphical Techniques
Graphical techniques involve drawing accurate scale diagrams to denote individual vectors and their resultants. We will look at just one graphical method: the head-to-tail method.
Method: Head-to-Tail Method of Vector Addition
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Draw a rough sketch of the situation.
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Choose a scale and include a reference direction.
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Choose any of the vectors and draw it as an arrow in the correct direction and of the correct length – remember to put an arrowhead on the end to denote its direction.
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Take the next vector and draw it as an arrow starting from the arrowhead of the first vector in the correct direction and of the correct length.
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Continue until you have drawn each vector – each time starting from the head of the previous vector. In this way, the vectors to be added are drawn one after the other head-to-tail.
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The resultant is then the vector drawn from the tail of the first vector to the head of the last. Its magnitude can be determined from the length of its arrow using the scale. Its direction too can be determined from the scale diagram.
Let's consider some more examples of vector addition using displacements. The arrows tell you how far to move and in what direction. Arrows to the right correspond to steps forward, while arrows to the left correspond to steps backward. Look at all of the examples below and check them.
This example says \(\text{1}\) step forward and then another step forward is the same as an arrow twice as long – two steps forward.
This example says \(\text{1}\) step backward and then another step backward is the same as an arrow twice as long – two steps backward.
It is sometimes possible that you end up back where you started. In this case the net result of what you have done is that you have gone nowhere (your start and end points are at the same place). In this case, your resultant displacement is a vector with length zero units. We use the symbol \(\vec{0}\)
Check the following examples in the same way. Arrows up the page can be seen as steps left and arrows down the page as steps right.
Try a couple to convince yourself!
It is important to realise that the directions are not special– `forward and backwards' or `left and right' are treated in the same way. The same is true of any set of parallel directions:
In the above examples the separate displacements were parallel to one another. However the same head-to-tail technique of vector addition can be applied to vectors in any direction.
This lesson is part of:
Vectors and Scalars